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Apex Legends - Fan-art vehicle

Hey everyone,
I made this fan art piece/game art Practice of an awesome concept, all done with SubD.
Because I was curious about what I would do without looking as much as possible at the real game model.
(I looked at the texturing the most)
artist:
https://www.artstation.com/dannygardner
https://www.artstation.com/artwork/Ka590W
https://www.artstation.com/artwork/oOZA1B

Rutger showed me an awesome Blender addon that really helped me during this project: EdgeFlow
https://www.artstation.com/rutgerart
UV chacker map by: https://www.artstation.com/oscaraguirre
https://x.com/Oscreat/status/1603919023858929664?s=20
Model info:
Car: 42.060 triangles, 22.123 vertices, one 4k texture
Crate: 8.778 triangles, 4.566 vertices, one 2k texture

Progress

Progress

3d mirrored uvs

3d mirrored uvs